13 research outputs found

    Efficient Transport Protocol for Networked Haptics Applications

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    The performance of haptic application is highly sensitive to communication delays and losses of data. It implies several constraints in developing networked haptic applications. This paper describes a new internet protocol called Efficient Transport Protocol (ETP), which aims at developing distributed interactive applications. TCP and UDP are transport protocols commonly used in any kind of networked communication, but they are not focused on real time application. This new protocol is focused on reducing roundtrip time (RTT) and inter packet gap (IPG). ETP is, therefore, optimized for interactive applications which are based on processes that are continuously exchanging data.ETP protocol is based on a state machine that decides the best strategies for optimizing RTT and IPG. Experiments have been carried out in order to compare this new protocol and UDP

    End-to-end congestion control protocols for remote programming of robots, using heterogeneous networks: A comparative analysis

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    There are many interesting aspects of Internet Telerobotics within the network robotics context, such as variable bandwidth and time-delays. Some of these aspects have been treated in the literature from the control point of view. Moreover, only a little work is related to the way Internet protocols can help to minimize the effect of delay and bandwidth fluctuation on network robotics. In this paper, we present the capabilities of TCP, UDP, TCP Las Vegas, TEAR, and Trinomial protocols, when performing a remote experiment within a network robotics application, the UJI Industrial Telelaboratory. Comparative analysis is presented through simulations within the NS2 platform. Results show how these protocols perform in two significant situations within the network robotics context, using heterogeneous wired networks: (1) an asymmetric network when controlling the system through a ADSL connection, and (2) a symmetric network using the system on Campus. Conclusions show a set of characteristics the authors of this paper consider very important when designing an End-to-End Congestion Control transport protocol for Internet Telerobotics

    Remote Programming of Multirobot Systems within the UPC-UJI Telelaboratories: System Architecture and Agent-Based Multirobot Control

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    One of the areas that needs further improvement within E-Learning environments via Internet (A big effort is required in this area if progress is to be made) is allowing students to access and practice real experiments in a real laboratory, instead of using simulations [1]. Real laboratories allow students to acquire methods, skills and experience related to real equipment, in a manner that is very close to the way they are being used in industry. The purpose of the project is the study, development and implementation of an E-Learning environment to allow undergraduate students to practice subjects related to Robotics and Artificial Intelligence. The system, which is now at a preliminary stage, will allow the remote experimentation with real robotic devices (i.e. robots, cameras, etc.). It will enable the student to learn in a collaborative manner (remote participation with other students) where it will be possible to combine the onsite activities (performed “in-situ” within the real lab during the normal practical sessions), with the “on-line” one (performed remotely from home via the Internet). Moreover, the remote experiments within the E-Laboratory to control the real robots can be performed by both, students and even scientist. This project is under development and it is carried out jointly by two Universities (UPC and UJI). In this article we present the system architecture and the way students and researchers have been able to perform a Remote Programming of Multirobot Systems via web

    Efficient Transport Protocol for Networked

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    The performance of haptic application is highly sensitive to communication delays and losses of data. It implies several constraints in developing networked haptic applications. This paper describes a new internet protocol called Efficient Transport Protocol (ETP), which aims at developing distributed interactive applications. TCP and UDP are transport protocols commonly used in any kind of networked communication, but they are not focused on real time application. This new protocol is focused on reducing roundtrip time (RTT) and interpacket gap (IPG). ETP is, therefore, optimized for interactive applications which are based on processes that are continuously exchanging data. ETP protocol is based on a state machine that decides the best strategies for optimizing RTT and IPG. Experiments have been carried out in order to compare this new protocol and UD

    Can coffee improve image guidance?

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    Anecdotally, surgeons sometimes observe large errors when using image guidance in endonasal surgery. We hypothesize that one contributing factor is the possibility that operating room personnel might accidentally bump the optically tracked rigid body attached to the patient after registration has been performed. In this paper we explore the registration error at the skull base that can be induced by simulated bumping of the rigid body, and find that large errors can occur when simulated bumps are applied to the rigid body. To address this, we propose a new fixation method for the rigid body based on granular jamming (i.e. using particles like ground coffee). Our results show that our granular jamming fixation prototype reduces registration error by 28%-68% (depending on bump direction) in comparison to a standard Brainlab reference headband. © 2015 SPIE

    An Experimental Feasibility Study on Robotic Endonasal Telesurgery

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    Novel robots have recently been developed specifically for endonasal surgery. They can deliver several thin, tentacle-like surgical instruments through a single nostril. Among the many potential advantages of such a robotic system is the prospect of telesurgery over long distances

    Haptic Device for Capturing and Simulating Hand Manipulation Rehabilitation

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    Remote programming of network robots within the UJI Industrial Robotics Telelaboratory: FPGA vision and SNRP network protocol

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    This paper presents the UJI Industrial Robotics Telelaboratory, which lets Ph.D. and Master’s degree students perform robotics and computer vision tele-experiments. By using this system, students are able to program experiments remotely via the Web, in order to combine the use of a field-programmable gate array (FPGA) to provide real-time vision processing, a conveyor belt, and a Motoman industrial manipulator. This paper introduces the novel SNRP protocol (i.e., Simple Network Robot Protocol), which permits the integration of network robots and sensors within an e-learning platform in a simple and reliable manner. As long as the students are able to interact remotely with a real robotic scenario, this system helps students very much to learn robotics control techniques like visual servoing control, vision for industrial applications, and robotics manipulation. The various components of the system are connected via a 100BaseT Ethernet network and follow the SNRP protocol, which grants simple access to generic networked devices using enhanced HTTP-based connections. Moreover, the whole telelaboratory is connected to the Internet through a router that permits the user to control the networked devices according to security constraints. The SNRP architecture is compared with a Common Object Request Broker Architecture-based approach, which was used in a previous telelaboratory. This paper describes two principle contributions: the design of a novel SNRP network architecture for the tercommunication of robots and sensors within an e-learning telelaboratory and the integration of a programmable FPGA vision system, which allows students to learn not only robotic techniques but also the design of high-performance circuits for industrial vision applications.Peer Reviewe

    Bidirectional transport protocol for teleoperated robots

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    This paper describes a new Internet transport protocol applied to teleoperated tasks. This protocol, called bidirectional transport protocol (BTP), has demonstrated reliable performance regarding time spent for packet transmission. This protocol provides a novel congestion control technique which enhances application and transport layer performance. Internet still has some limitations, such as variable jitter, bandwidth, or congestion. New techniques have to be looked into so as to enable proper bilateral teleoperation. Most research to date focuses on the application layer such as control techniques (e.g., passivity) or predictive displays. Only a few studies are devoted to the transport layer or communication protocols. A testbed based on master-slave architecture has been used for testing BTP versus user datagram protocol (UDP). Transmission control protocol flows also coexist with the transmitted teleoperation data. Results show that the proposed protocol significantly enhances the UDP approach by achieving a minimum round trip time and interarrival time in relation to the available bandwidth of the network
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